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BLAMDODGE - LowRezJam2017

BLAMDODGE - LowRezJam2017

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Devlog

  • Desktop Builds for Youtube peeps
    August 16, 2017 by Team Gormless#desktop, #youtube, #update, #changelog
    A quick update while I still have time in the jam. Added Desktop builds for Windows, Unix and OSX. Feel free to make youtube videos! Some improvements in the Desktop Version: Rebalanced sound effects... Continue reading
  • Release!
    August 15, 2017 by Team Gormless
    3
    #release, #new-game
    And we're done! In 27 hours and 29 minutes via Unity Engine. The goal with this game was to learn Item Pooling (see earlier devlog) and other optimisations for webgames. I think it's semi succesful, b... Continue reading
  • Learning To Swim
    August 14, 2017 by Team Gormless
    2
    Blamdodge was made, mostly, so I could learn Object Pooling . Object pooling is about re-using objects in a game, instead of creating and destroying them, to save on memory and processing. Especially... Continue reading
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